Created in 2813 by Aldis to overcome the heat issues which hampered the effectiveness of their Demolisher tank. Shrek with their three PPC can complement Demolisher close range firepower. The major weakness of the Shrek is the weak armor.
Strategy
While still dangerous, the Schrek is significantly less of a problem than the Demolisher. Its armor is much thinner, with a pair of AC-20 hits being more than sufficient to destroy it from all aspects. However, it still has substantial firepower, and should be taken out before other more lightly armed (but more heavily armored) targets.