(13 intermediate revisions by 7 users not shown) | |||
Line 2: | Line 2: | ||
missiles (SRM). Missile batteries have a number next to them; this tells you how many missiles |
missiles (SRM). Missile batteries have a number next to them; this tells you how many missiles |
||
will fire when you use that weapon. The LRM-10 weapon fires ten long-range missiles; the |
will fire when you use that weapon. The LRM-10 weapon fires ten long-range missiles; the |
||
− | SRM-2 fires just two short-range missiles. |
+ | SRM-2 fires just two short-range missiles. |
+ | |||
− | damage delivered up close. LRMs do less damage per-missile, but come in bigger launchers and |
||
+ | SRMs are like shotguns, peppering many locations on the target mech with each blast. While they will have a harder time punching through armor than a laser or autocannon, if that armor is cracked or thin they can devastate them by blowing up internal systems. The same mass devoted to LRM launchers will give a mech the ability to strike at a great distance, although they will deal less damage overall. |
||
− | can fire extremely far. |
||
+ | |||
* LRMs also can fire at targets that you don’t have a direct line-of-sight (LOS) to, which you’ll recognize by the curved arc shape of the red line of fire. |
* LRMs also can fire at targets that you don’t have a direct line-of-sight (LOS) to, which you’ll recognize by the curved arc shape of the red line of fire. |
||
− | * |
+ | * Pound for pound, missiles deal more Stability Damage than the other weapon types. |
− | *The larger the size number of a launcher, the faster it chews through ammo. |
+ | * The larger the size number of a launcher, the faster it chews through ammo. |
+ | * Carrying enough ammunition for at least ten blasts is sufficient for most normal combat situations. For weapons that are likely to be able to fire on a target every turn, like LRMs, fifteen salvoes should be enough. |
||
+ | * Some mechs carry far more ammunition than they need. An SRM2, SRM4 or LRM5 with a ton of ammo all to itself is a waste. |
||
+ | |||
{| class="wikitable" |
{| class="wikitable" |
||
! colspan="4" |Ranges |
! colspan="4" |Ranges |
||
+ | ! rowspan="2" |Ammo |
||
+ | Per 1 Ton |
||
|- |
|- |
||
!Type |
!Type |
||
Line 20: | Line 26: | ||
|180m |
|180m |
||
|270m |
|270m |
||
+ | |100 |
||
|- |
|- |
||
!LRM |
!LRM |
||
Line 25: | Line 32: | ||
|420m |
|420m |
||
|630m |
|630m |
||
+ | |120 |
||
|} |
|} |
||
==List== |
==List== |
||
===Short Range Missiles=== |
===Short Range Missiles=== |
||
− | There are three basic types of SRMs: |
+ | All SRM shots deal above-average stability impact per hit compared to other weapons. There are three basic types of SRMs: |
− | * SRM2: A tiny rack of Short-Range Missiles that deal little damage but also cost almost nothing in the way of weight, space, heat, or ammunition consumption. |
+ | * SRM2: A tiny rack of Short-Range Missiles that deal little damage but also cost almost nothing in the way of weight, space, heat, or ammunition consumption. |
− | * SRM4: The midtier rack of Short-Range Missiles which deal good damage for comparatively few negatives other than their inherently short range and need for ammunition |
+ | * SRM4: The midtier rack of Short-Range Missiles which deal good damage for comparatively few negatives other than their inherently short range and need for ammunition. |
− | * SRM6: Largest available rack of Short-Range Missiles and pack considerable punch while also being lightweight |
+ | * SRM6: Largest available rack of Short-Range Missiles and pack considerable punch while also being lightweight. |
+ | |||
+ | In addition, there are Inferno missiles, which have limited ammunition and primarily deal heat damage instead of normal damage. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! rowspan="2" width="10%" |Name |
! rowspan="2" width="10%" |Name |
||
Line 49: | Line 59: | ||
!Accuracy Modifier |
!Accuracy Modifier |
||
!Critical Multiplier |
!Critical Multiplier |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | === SRM2 === |
||
|- |
|- |
||
|SRM2 |
|SRM2 |
||
Line 54: | Line 67: | ||
|1 |
|1 |
||
|1 |
|1 |
||
− | | |
+ | |8x2 |
|3x2 |
|3x2 |
||
− | | rowspan=" |
+ | | rowspan="7" | |
− | | |
+ | |4 |
+ | | rowspan="7" | |
||
⚫ | |||
| |
| |
||
|20,000 |
|20,000 |
||
Line 67: | Line 80: | ||
|1 |
|1 |
||
|1 |
|1 |
||
− | |'''10x2''' |
+ | |'''<u>10x2</u>''' |
|3x2 |
|3x2 |
||
− | | |
+ | |4 |
⚫ | |||
| |
| |
||
|30,000 |
|30,000 |
||
Line 79: | Line 91: | ||
|1 |
|1 |
||
|1 |
|1 |
||
− | | |
+ | |8x2 |
|3x2 |
|3x2 |
||
− | | |
+ | |4 |
+ | |'''<u>+25%</u>''' |
||
⚫ | |||
− | | +25% |
||
|30,000 |
|30,000 |
||
|1 |
|1 |
||
Line 91: | Line 102: | ||
|1 |
|1 |
||
|1 |
|1 |
||
− | |'''12x2''' |
+ | |'''<u>12x2</u>''' |
|3x2 |
|3x2 |
||
− | | |
+ | |4 |
⚫ | |||
| |
| |
||
|40,000 |
|40,000 |
||
Line 103: | Line 113: | ||
|1 |
|1 |
||
|1 |
|1 |
||
− | | |
+ | |8x2 |
|3x2 |
|3x2 |
||
− | | |
+ | |4 |
+ | |'''<u>+50%</u>''' |
||
⚫ | |||
− | | +50% |
||
|40,000 |
|40,000 |
||
|2 |
|2 |
||
Line 115: | Line 124: | ||
|1 |
|1 |
||
|1 |
|1 |
||
− | |'''10x2''' |
+ | |'''<u>10x2</u>''' |
− | |4x2 |
+ | |'''<u>4x2</u>''' |
− | | |
+ | |4 |
⚫ | |||
| |
| |
||
|30,000 |
|30,000 |
||
Line 127: | Line 135: | ||
|1 |
|1 |
||
|1 |
|1 |
||
− | |'''12x2''' |
+ | |'''<u>12x2</u>''' |
− | |5x2 |
+ | |'''<u>5x2</u>''' |
− | | |
+ | |4 |
⚫ | |||
| |
| |
||
|40,000 |
|40,000 |
||
|5 |
|5 |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | === SRM4 === |
||
|- |
|- |
||
|SRM4 |
|SRM4 |
||
Line 139: | Line 149: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | | |
+ | |8x4 |
|3x4 |
|3x4 |
||
+ | | rowspan="7" | |
||
|8 |
|8 |
||
+ | | rowspan="7" | |
||
⚫ | |||
| |
| |
||
|60,000 |
|60,000 |
||
Line 151: | Line 162: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | |'''10x4''' |
+ | |'''<u>10x4</u>''' |
|3x4 |
|3x4 |
||
|8 |
|8 |
||
⚫ | |||
| |
| |
||
|70,000 |
|70,000 |
||
Line 163: | Line 173: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | | |
+ | |8x4 |
|3x4 |
|3x4 |
||
|8 |
|8 |
||
+ | |'''<u>+25%</u>''' |
||
⚫ | |||
− | | +25% |
||
|60,000 |
|60,000 |
||
|1 |
|1 |
||
Line 175: | Line 184: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | |'''12x4''' |
+ | |'''<u>12x4</u>''' |
|3x4 |
|3x4 |
||
|8 |
|8 |
||
⚫ | |||
| |
| |
||
|90,000 |
|90,000 |
||
Line 187: | Line 195: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | | |
+ | |8x4 |
|3x4 |
|3x4 |
||
|8 |
|8 |
||
+ | |'''<u>+50%</u>''' |
||
⚫ | |||
− | | +50% |
||
|70,000 |
|70,000 |
||
|2 |
|2 |
||
Line 199: | Line 206: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | |'''10x4''' |
+ | |'''<u>10x4</u>''' |
− | |4x4 |
+ | |'''<u>4x4</u>''' |
|8 |
|8 |
||
⚫ | |||
| |
| |
||
|80,000 |
|80,000 |
||
Line 211: | Line 217: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | |'''12x4''' |
+ | |'''<u>12x4</u>''' |
− | |5x4 |
+ | |'''<u>5x4</u>''' |
|8 |
|8 |
||
⚫ | |||
| |
| |
||
|90,000 |
|90,000 |
||
|5 |
|5 |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | === SRM6 === |
||
|- |
|- |
||
|SRM6 |
|SRM6 |
||
Line 223: | Line 231: | ||
|3 |
|3 |
||
|2 |
|2 |
||
− | | |
+ | |8x6 |
|3x6 |
|3x6 |
||
+ | | rowspan="7" | |
||
− | |14 |
||
− | | |
+ | |12 |
+ | | rowspan="7" | |
||
| |
| |
||
|90,000 |
|90,000 |
||
Line 235: | Line 244: | ||
|3 |
|3 |
||
|2 |
|2 |
||
− | |'''10x6''' |
+ | |'''<u>10x6</u>''' |
|3x6 |
|3x6 |
||
− | | |
+ | |12 |
− | | +1 |
||
| |
| |
||
− | | |
+ | |110,000 |
|2 |
|2 |
||
|- |
|- |
||
Line 247: | Line 255: | ||
|3 |
|3 |
||
|2 |
|2 |
||
− | | |
+ | |8x6 |
|3x6 |
|3x6 |
||
− | | |
+ | |12 |
+ | |'''<u>+25%</u>''' |
||
⚫ | |||
− | | +25% |
||
|100,000 |
|100,000 |
||
|1 |
|1 |
||
Line 259: | Line 266: | ||
|3 |
|3 |
||
|2 |
|2 |
||
− | |'''12x6''' |
+ | |'''<u>12x6</u>''' |
|3x6 |
|3x6 |
||
− | | |
+ | |12 |
− | | +5 |
||
| |
| |
||
− | | |
+ | |130,000 |
|4 |
|4 |
||
|- |
|- |
||
Line 271: | Line 277: | ||
|3 |
|3 |
||
|2 |
|2 |
||
− | | |
+ | |8x6 |
|3x6 |
|3x6 |
||
− | | |
+ | |12 |
+ | |'''<u>+25%</u>''' |
||
⚫ | |||
− | | +25% |
||
|100,000 |
|100,000 |
||
|2 |
|2 |
||
Line 283: | Line 288: | ||
|3 |
|3 |
||
|2 |
|2 |
||
− | |'''10x6''' |
+ | |'''<u>10x6</u>''' |
− | |4x6 |
+ | |'''<u>4x6</u>''' |
− | | |
+ | |12 |
⚫ | |||
| |
| |
||
|120,000 |
|120,000 |
||
Line 295: | Line 299: | ||
|3 |
|3 |
||
|2 |
|2 |
||
− | |'''12x6''' |
+ | |'''<u>12x6</u>''' |
− | |5x6 |
+ | |'''<u>5x6</u>''' |
− | | |
+ | |12 |
⚫ | |||
| |
| |
||
|140,000 |
|140,000 |
||
|5 |
|5 |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | === INFERNOS === |
||
⚫ | |||
+ | |Infernos |
||
+ | |TharHes |
||
⚫ | |||
⚫ | |||
+ | |2x2 |
||
+ | | rowspan="3" | |
||
+ | |5x2 |
||
⚫ | |||
+ | | rowspan="3" | |
||
⚫ | |||
+ | |90,000 |
||
⚫ | |||
⚫ | |||
+ | |Infernos + |
||
+ | |Holly |
||
⚫ | |||
⚫ | |||
+ | |2x2 |
||
+ | |'''<u>10x2</u>''' |
||
⚫ | |||
⚫ | |||
+ | |110,000 |
||
⚫ | |||
⚫ | |||
+ | |Infernos + + |
||
+ | |Hovertec |
||
+ | |3 |
||
+ | |2 |
||
+ | |2x2 |
||
+ | |'''<u>15x2</u>''' |
||
+ | |3 |
||
⚫ | |||
+ | |440,000 |
||
⚫ | |||
|} |
|} |
||
=== Long-Range Missiles === |
=== Long-Range Missiles === |
||
[[File:LRMs.png|right|300px|thumb|A double rack of LRM5 and LRM15 on a Griffin.]] |
[[File:LRMs.png|right|300px|thumb|A double rack of LRM5 and LRM15 on a Griffin.]] |
||
− | There are four kinds of missile racks, all of which are capable of indirect fire. |
+ | There are four kinds of missile racks, all of which are capable of indirect fire. All LRMs are imprecise, regardless of direct/indirect fire. Even with a Precision Strike, many won't hit the chosen location. They won't miss the 'Mech, they just probably won't hit that specific spot. An [[Archer ARC-2R]] is the only 'Mech that can "fix" this, due to its built-in Missilery Suite. |
− | * LRM5: The smallest rack of Long-Range Missiles |
+ | * LRM5: The smallest rack of Long-Range Missiles are very mass-efficient and tend to serve as harassment weapons. They're great for removing Evasion, especially combined with [[Skills#Skill-based_abilities|Multi-target]]. |
− | * LRM10: |
+ | * LRM10: This launcher has supporting fire role when mounted on most units, with fairly low damage balanced by low heat and ammunition consumption. |
− | * LRM15: |
+ | * LRM15: These units deal substantial damage and stability impact over distance, and can be found in pairs on indirect-fire support mechs. |
− | * LRM20: Often found as the secondary weapon on heavier |
+ | * LRM20: Often found as the secondary weapon on heavier mechs, these massive launchers are heavy and chew through ammunition, but their impact is impossible to ignore. |
{| class="wikitable" |
{| class="wikitable" |
||
! rowspan="2" width="10%" |Name |
! rowspan="2" width="10%" |Name |
||
Line 328: | Line 369: | ||
!Accuracy Modifier |
!Accuracy Modifier |
||
!Critical Multiplier |
!Critical Multiplier |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | |||
+ | === LRM5 === |
||
|- |
|- |
||
|LRM5 |
|LRM5 |
||
Line 335: | Line 380: | ||
|4x5 |
|4x5 |
||
|2x5 |
|2x5 |
||
− | | rowspan=" |
+ | | rowspan="9" | |
|6 |
|6 |
||
+ | | rowspan="9" | |
||
⚫ | |||
| |
| |
||
|80,000 |
|80,000 |
||
Line 347: | Line 392: | ||
|1 |
|1 |
||
|4x5 |
|4x5 |
||
− | |3x5 |
+ | |'''<u>3x5</u>''' |
|6 |
|6 |
||
⚫ | |||
| |
| |
||
|80,000 |
|80,000 |
||
Line 361: | Line 405: | ||
|2x5 |
|2x5 |
||
|6 |
|6 |
||
+ | |'''<u>+25%</u>''' |
||
⚫ | |||
− | | +25% |
||
|90,000 |
|90,000 |
||
|1 |
|1 |
||
Line 370: | Line 413: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | |5x5 |
+ | |'''<u>5x5</u>''' |
|2x5 |
|2x5 |
||
|6 |
|6 |
||
⚫ | |||
| |
| |
||
|90,000 |
|90,000 |
||
Line 383: | Line 425: | ||
|1 |
|1 |
||
|4x5 |
|4x5 |
||
− | |4x5 |
+ | |'''<u>4x5</u>''' |
|6 |
|6 |
||
⚫ | |||
| |
| |
||
|100,000 |
|100,000 |
||
Line 397: | Line 438: | ||
|2x5 |
|2x5 |
||
|6 |
|6 |
||
+ | |'''<u>+50%</u>''' |
||
⚫ | |||
− | | +50% |
||
|100,000 |
|100,000 |
||
|2 |
|2 |
||
Line 406: | Line 446: | ||
|2 |
|2 |
||
|1 |
|1 |
||
− | |6x5 |
+ | |'''<u>6x5</u>''' |
|2x5 |
|2x5 |
||
|6 |
|6 |
||
⚫ | |||
| |
| |
||
|110,000 |
|110,000 |
||
Line 419: | Line 458: | ||
|1 |
|1 |
||
|4x5 |
|4x5 |
||
− | |3x5 |
+ | |'''<u>3x5</u>''' |
|6 |
|6 |
||
+ | |'''<u>+25%</u>''' |
||
⚫ | |||
− | | +25% |
||
|100,000 |
|100,000 |
||
|3 |
|3 |
||
Line 431: | Line 469: | ||
|1 |
|1 |
||
|4x5 |
|4x5 |
||
− | |4x5 |
+ | |'''<u>4x5</u>''' |
|6 |
|6 |
||
+ | |'''<u>+50%</u>''' |
||
− | | |
||
− | | +50% |
||
|120,000 |
|120,000 |
||
|5 |
|5 |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | === LRM10 === |
||
|- |
|- |
||
|LRM10 |
|LRM10 |
||
Line 444: | Line 484: | ||
|4x10 |
|4x10 |
||
|2x10 |
|2x10 |
||
+ | | rowspan="9" | |
||
− | |12 |
||
− | | |
+ | |10 |
+ | | rowspan="9" | |
||
| |
| |
||
|150,000 |
|150,000 |
||
Line 455: | Line 496: | ||
|2 |
|2 |
||
|4x10 |
|4x10 |
||
− | |3x10 |
+ | |'''<u>3x10</u>''' |
− | | |
+ | |10 |
− | | |
||
| |
| |
||
|160,000 |
|160,000 |
||
Line 468: | Line 508: | ||
|4x10 |
|4x10 |
||
|2x10 |
|2x10 |
||
− | | |
+ | |10 |
+ | |'''<u>+25%</u>''' |
||
− | | |
||
− | | |
||
|160,000 |
|160,000 |
||
|1 |
|1 |
||
Line 478: | Line 517: | ||
|5 |
|5 |
||
|2 |
|2 |
||
− | |5x10 |
+ | |'''<u>5x10</u>''' |
|2x10 |
|2x10 |
||
− | | |
+ | |10 |
− | | |
||
| |
| |
||
|180,000 |
|180,000 |
||
Line 491: | Line 529: | ||
|2 |
|2 |
||
|4x10 |
|4x10 |
||
− | |4x10 |
+ | |'''<u>4x10</u>''' |
− | | |
+ | |10 |
− | | |
||
| |
| |
||
|200,000 |
|200,000 |
||
Line 504: | Line 541: | ||
|4x10 |
|4x10 |
||
|2x10 |
|2x10 |
||
− | | |
+ | |10 |
+ | |'''<u>+50%</u>''' |
||
− | | |
||
− | | +50% |
||
|170,000 |
|170,000 |
||
|2 |
|2 |
||
Line 514: | Line 550: | ||
|5 |
|5 |
||
|2 |
|2 |
||
− | |6x10 |
+ | |'''<u>6x10</u>''' |
|2x10 |
|2x10 |
||
− | | |
+ | |10 |
− | | |
||
| |
| |
||
|200,000 |
|200,000 |
||
Line 527: | Line 562: | ||
|2 |
|2 |
||
|4x10 |
|4x10 |
||
− | |3x10 |
+ | |'''<u>3x10</u>''' |
− | | |
+ | |10 |
+ | |'''<u>+25%</u>''' |
||
− | | |
||
− | | +25% |
||
|170,000 |
|170,000 |
||
|3 |
|3 |
||
Line 539: | Line 573: | ||
|2 |
|2 |
||
|4x10 |
|4x10 |
||
− | |4x10 |
+ | |'''<u>4x10</u>''' |
− | | |
+ | |10 |
+ | |'''<u>+50%</u>''' |
||
− | | |
||
− | | +50% |
||
|200,000 |
|200,000 |
||
|5 |
|5 |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | === LRM15 === |
||
|- |
|- |
||
|LRM15 |
|LRM15 |
||
Line 552: | Line 588: | ||
|4x15 |
|4x15 |
||
|2x15 |
|2x15 |
||
+ | | rowspan="9" | |
||
− | |15 |
||
− | | |
+ | |14 |
+ | | rowspan="9" | |
||
| |
| |
||
|220,000 |
|220,000 |
||
Line 563: | Line 600: | ||
|3 |
|3 |
||
|4x15 |
|4x15 |
||
− | |3x15 |
+ | |'''<u>3x15</u>''' |
− | | |
+ | |14 |
− | | |
||
| |
| |
||
|250,000 |
|250,000 |
||
Line 576: | Line 612: | ||
|4x15 |
|4x15 |
||
|2x15 |
|2x15 |
||
− | | |
+ | |14 |
+ | |'''<u>+25%</u>''' |
||
− | | |
||
− | | +25% |
||
|230,000 |
|230,000 |
||
|1 |
|1 |
||
Line 586: | Line 621: | ||
|7 |
|7 |
||
|3 |
|3 |
||
− | |5x15 |
+ | |'''<u>5x15</u>''' |
|2x15 |
|2x15 |
||
− | | |
+ | |14 |
− | | |
||
| |
| |
||
|260,000 |
|260,000 |
||
Line 599: | Line 633: | ||
|3 |
|3 |
||
|4x15 |
|4x15 |
||
− | |4x15 |
+ | |'''<u>4x15</u>''' |
− | | |
+ | |14 |
− | | |
||
| |
| |
||
|300,000 |
|300,000 |
||
Line 612: | Line 645: | ||
|4x15 |
|4x15 |
||
|2x15 |
|2x15 |
||
− | | |
+ | |14 |
+ | |'''<u>+50%</u>''' |
||
− | | |
||
− | | +50% |
||
|240,000 |
|240,000 |
||
|2 |
|2 |
||
Line 622: | Line 654: | ||
|7 |
|7 |
||
|3 |
|3 |
||
− | |6x15 |
+ | |'''<u>6x15</u>''' |
|2x15 |
|2x15 |
||
− | | |
+ | |14 |
− | | |
||
| |
| |
||
|310,000 |
|310,000 |
||
Line 635: | Line 666: | ||
|3 |
|3 |
||
|4x15 |
|4x15 |
||
− | |3x15 |
+ | |'''<u>3x15</u>''' |
− | | |
+ | |14 |
+ | |'''<u>+25%</u>''' |
||
− | | |
||
− | | +25% |
||
|260,000 |
|260,000 |
||
|3 |
|3 |
||
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|3 |
|3 |
||
|4x15 |
|4x15 |
||
− | |4x15 |
+ | |'''<u>4x15</u>''' |
− | | |
+ | |14 |
+ | |'''<u>+50%</u>''' |
||
− | | |
||
− | | +50% |
||
|290,000 |
|290,000 |
||
|5 |
|5 |
||
⚫ | |||
+ | ! colspan="12" | |
||
+ | === LRM20 === |
||
|- |
|- |
||
|LRM20 |
|LRM20 |
||
Line 660: | Line 692: | ||
|4x20 |
|4x20 |
||
|2x20 |
|2x20 |
||
+ | | rowspan="9" | |
||
|18 |
|18 |
||
+ | | rowspan="9" | |
||
− | | |
||
| |
| |
||
|290,000 |
|290,000 |
||
Line 671: | Line 704: | ||
|4 |
|4 |
||
|4x20 |
|4x20 |
||
− | |3x20 |
+ | |'''<u>3x20</u>''' |
|18 |
|18 |
||
− | | |
||
| |
| |
||
|320,000 |
|320,000 |
||
Line 685: | Line 717: | ||
|2x20 |
|2x20 |
||
|18 |
|18 |
||
+ | |'''<u>+25%</u>''' |
||
− | | |
||
− | | +25% |
||
|300,000 |
|300,000 |
||
|1 |
|1 |
||
Line 694: | Line 725: | ||
|10 |
|10 |
||
|4 |
|4 |
||
− | |5x20 |
+ | |'''<u>5x20</u>''' |
|2x20 |
|2x20 |
||
|18 |
|18 |
||
− | | |
||
| |
| |
||
|340,000 |
|340,000 |
||
Line 707: | Line 737: | ||
|4 |
|4 |
||
|4x20 |
|4x20 |
||
− | |4x20 |
+ | |'''<u>4x20</u>''' |
|18 |
|18 |
||
− | | |
||
| |
| |
||
|350,000 |
|350,000 |
||
Line 721: | Line 750: | ||
|2x20 |
|2x20 |
||
|18 |
|18 |
||
+ | |'''<u>+50%</u>''' |
||
− | | |
||
− | | +50% |
||
|310,000 |
|310,000 |
||
|2 |
|2 |
||
Line 730: | Line 758: | ||
|10 |
|10 |
||
|4 |
|4 |
||
− | |6x20 |
+ | |'''<u>6x20</u>''' |
|2x20 |
|2x20 |
||
|18 |
|18 |
||
− | | |
||
| |
| |
||
|400,000 |
|400,000 |
||
Line 743: | Line 770: | ||
|4 |
|4 |
||
|4x20 |
|4x20 |
||
− | |3x20 |
+ | |'''<u>3x20</u>''' |
|18 |
|18 |
||
+ | |'''<u>+25%</u>''' |
||
− | | |
||
− | | +25% |
||
|330,000 |
|330,000 |
||
|3 |
|3 |
||
Line 755: | Line 781: | ||
|4 |
|4 |
||
|4x20 |
|4x20 |
||
− | |4x20 |
+ | |'''<u>4x20</u>''' |
|18 |
|18 |
||
+ | |'''<u>+50%</u>''' |
||
− | | |
||
− | | +50% |
||
|370,000 |
|370,000 |
||
|5 |
|5 |
Latest revision as of 16:27, 24 August 2020
Missile weapons come in two flavors, long-range missiles (LRM) and short-range missiles (SRM). Missile batteries have a number next to them; this tells you how many missiles will fire when you use that weapon. The LRM-10 weapon fires ten long-range missiles; the SRM-2 fires just two short-range missiles.
SRMs are like shotguns, peppering many locations on the target mech with each blast. While they will have a harder time punching through armor than a laser or autocannon, if that armor is cracked or thin they can devastate them by blowing up internal systems. The same mass devoted to LRM launchers will give a mech the ability to strike at a great distance, although they will deal less damage overall.
- LRMs also can fire at targets that you don’t have a direct line-of-sight (LOS) to, which you’ll recognize by the curved arc shape of the red line of fire.
- Pound for pound, missiles deal more Stability Damage than the other weapon types.
- The larger the size number of a launcher, the faster it chews through ammo.
- Carrying enough ammunition for at least ten blasts is sufficient for most normal combat situations. For weapons that are likely to be able to fire on a target every turn, like LRMs, fifteen salvoes should be enough.
- Some mechs carry far more ammunition than they need. An SRM2, SRM4 or LRM5 with a ton of ammo all to itself is a waste.
Ranges | Ammo
Per 1 Ton | |||
---|---|---|---|---|
Type | Minimal | Optimal | Max | |
SRM | 0m | 180m | 270m | 100 |
LRM | 180m | 420m | 630m | 120 |
List[ | ]
Short Range Missiles[ | ]
All SRM shots deal above-average stability impact per hit compared to other weapons. There are three basic types of SRMs:
- SRM2: A tiny rack of Short-Range Missiles that deal little damage but also cost almost nothing in the way of weight, space, heat, or ammunition consumption.
- SRM4: The midtier rack of Short-Range Missiles which deal good damage for comparatively few negatives other than their inherently short range and need for ammunition.
- SRM6: Largest available rack of Short-Range Missiles and pack considerable punch while also being lightweight.
In addition, there are Inferno missiles, which have limited ammunition and primarily deal heat damage instead of normal damage.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
SRM2[ | ] | |||||||||||
SRM2 | Holly | 1 | 1 | 8x2 | 3x2 | 4 | 20,000 | 0 | |||
SRM2 + | Holly | 1 | 1 | 10x2 | 3x2 | 4 | 30,000 | 2 | |||
SRM2 + | Irian | 1 | 1 | 8x2 | 3x2 | 4 | +25% | 30,000 | 1 | ||
SRM2 + + | Holly | 1 | 1 | 12x2 | 3x2 | 4 | 40,000 | 4 | |||
SRM2 + + | Irian | 1 | 1 | 8x2 | 3x2 | 4 | +50% | 40,000 | 2 | ||
SRM2 + + | Valiant | 1 | 1 | 10x2 | 4x2 | 4 | 30,000 | 3 | |||
SRM2 + + + | Valiant | 1 | 1 | 12x2 | 5x2 | 4 | 40,000 | 5 | |||
SRM4[ | ] | |||||||||||
SRM4 | TharHes | 2 | 1 | 8x4 | 3x4 | 8 | 60,000 | 0 | |||
SRM4 + | Holly | 2 | 1 | 10x4 | 3x4 | 8 | 70,000 | 2 | |||
SRM4 + | Irian | 2 | 1 | 8x4 | 3x4 | 8 | +25% | 60,000 | 1 | ||
SRM4 + + | Holly | 2 | 1 | 12x4 | 3x4 | 8 | 90,000 | 4 | |||
SRM4 + + | Irian | 2 | 1 | 8x4 | 3x4 | 8 | +50% | 70,000 | 2 | ||
SRM4 + + | Valiant | 2 | 1 | 10x4 | 4x4 | 8 | 80,000 | 3 | |||
SRM4 + + + | Valiant | 2 | 1 | 12x4 | 5x4 | 8 | 90,000 | 5 | |||
SRM6[ | ] | |||||||||||
SRM6 | TharHes | 3 | 2 | 8x6 | 3x6 | 12 | 90,000 | 0 | |||
SRM6 + | Holly | 3 | 2 | 10x6 | 3x6 | 12 | 110,000 | 2 | |||
SRM6 + | Irian | 3 | 2 | 8x6 | 3x6 | 12 | +25% | 100,000 | 1 | ||
SRM6 + + | Holly | 3 | 2 | 12x6 | 3x6 | 12 | 130,000 | 4 | |||
SRM6 + + | Irian | 3 | 2 | 8x6 | 3x6 | 12 | +25% | 100,000 | 2 | ||
SRM6 + + | Valiant | 3 | 2 | 10x6 | 4x6 | 12 | 120,000 | 3 | |||
SRM6 + + + | Valiant | 3 | 2 | 12x6 | 5x6 | 12 | 140,000 | 5 | |||
INFERNOS[ | ] | |||||||||||
Infernos | TharHes | 3 | 2 | 2x2 | 5x2 | 3 | 90,000 | 0 | |||
Infernos + | Holly | 3 | 2 | 2x2 | 10x2 | 3 | 110,000 | 2 | |||
Infernos + + | Hovertec | 3 | 2 | 2x2 | 15x2 | 3 | 440,000 | 4 |
Long-Range Missiles[ | ]
There are four kinds of missile racks, all of which are capable of indirect fire. All LRMs are imprecise, regardless of direct/indirect fire. Even with a Precision Strike, many won't hit the chosen location. They won't miss the 'Mech, they just probably won't hit that specific spot. An Archer ARC-2R is the only 'Mech that can "fix" this, due to its built-in Missilery Suite.
- LRM5: The smallest rack of Long-Range Missiles are very mass-efficient and tend to serve as harassment weapons. They're great for removing Evasion, especially combined with Multi-target.
- LRM10: This launcher has supporting fire role when mounted on most units, with fairly low damage balanced by low heat and ammunition consumption.
- LRM15: These units deal substantial damage and stability impact over distance, and can be found in pairs on indirect-fire support mechs.
- LRM20: Often found as the secondary weapon on heavier mechs, these massive launchers are heavy and chew through ammunition, but their impact is impossible to ignore.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
LRM5[ | ] | |||||||||||
LRM5 | Irian | 2 | 1 | 4x5 | 2x5 | 6 | 80,000 | 0 | |||
LRM5 + | Delta | 2 | 1 | 4x5 | 3x5 | 6 | 80,000 | 2 | |||
LRM5 + | LongFire | 2 | 1 | 4x5 | 2x5 | 6 | +25% | 90,000 | 1 | ||
LRM5 + | Telos | 2 | 1 | 5x5 | 2x5 | 6 | 90,000 | 2 | |||
LRM5 + + | Delta | 2 | 1 | 4x5 | 4x5 | 6 | 100,000 | 4 | |||
LRM5 + + | LongFire | 2 | 1 | 4x5 | 2x5 | 6 | +50% | 100,000 | 2 | ||
LRM5 + + | Telos | 2 | 1 | 6x5 | 2x5 | 6 | 110,000 | 4 | |||
LRM5 + + | Zeus | 2 | 1 | 4x5 | 3x5 | 6 | +25% | 100,000 | 3 | ||
LRM5 + + + | Zeus | 2 | 1 | 4x5 | 4x5 | 6 | +50% | 120,000 | 5 | ||
LRM10[ | ] | |||||||||||
LRM10 | Jackson | 5 | 2 | 4x10 | 2x10 | 10 | 150,000 | 0 | |||
LRM10 + | Delta | 5 | 2 | 4x10 | 3x10 | 10 | 160,000 | 2 | |||
LRM10 + | LongFire | 5 | 2 | 4x10 | 2x10 | 10 | +25% | 160,000 | 1 | ||
LRM10 + | Telos | 5 | 2 | 5x10 | 2x10 | 10 | 180,000 | 2 | |||
LRM10 + + | Delta | 5 | 2 | 4x10 | 4x10 | 10 | 200,000 | 4 | |||
LRM10 + + | LongFire | 5 | 2 | 4x10 | 2x10 | 10 | +50% | 170,000 | 2 | ||
LRM10 + + | Telos | 5 | 2 | 6x10 | 2x10 | 10 | 200,000 | 4 | |||
LRM10 + + | Zeus | 5 | 2 | 4x10 | 3x10 | 10 | +25% | 170,000 | 3 | ||
LRM10 + + + | Zeus | 5 | 2 | 4x10 | 4x10 | 10 | +50% | 200,000 | 5 | ||
LRM15[ | ] | |||||||||||
LRM15 | Irian | 7 | 3 | 4x15 | 2x15 | 14 | 220,000 | 0 | |||
LRM15 + | Delta | 7 | 3 | 4x15 | 3x15 | 14 | 250,000 | 2 | |||
LRM15 + | LongFire | 7 | 3 | 4x15 | 2x15 | 14 | +25% | 230,000 | 1 | ||
LRM15 + | Telos | 7 | 3 | 5x15 | 2x15 | 14 | 260,000 | 2 | |||
LRM15 + + | Delta | 7 | 3 | 4x15 | 4x15 | 14 | 300,000 | 4 | |||
LRM15 + + | LongFire | 7 | 3 | 4x15 | 2x15 | 14 | +50% | 240,000 | 2 | ||
LRM15 + + | Telos | 7 | 3 | 6x15 | 2x15 | 14 | 310,000 | 4 | |||
LRM15 + + | Zeus | 7 | 3 | 4x15 | 3x15 | 14 | +25% | 260,000 | 3 | ||
LRM15 + + + | Zeus | 7 | 3 | 4x15 | 4x15 | 14 | +50% | 290,000 | 5 | ||
LRM20[ | ] | |||||||||||
LRM20 | Jackson | 10 | 4 | 4x20 | 2x20 | 18 | 290,000 | 0 | |||
LRM20 + | Delta | 10 | 4 | 4x20 | 3x20 | 18 | 320,000 | 2 | |||
LRM20 + | LongFire | 10 | 4 | 4x20 | 2x20 | 18 | +25% | 300,000 | 1 | ||
LRM20 + | Telos | 10 | 4 | 5x20 | 2x20 | 18 | 340,000 | 2 | |||
LRM20 + + | Delta | 10 | 4 | 4x20 | 4x20 | 18 | 350,000 | 4 | |||
LRM20 + + | LongFire | 10 | 4 | 4x20 | 2x20 | 18 | +50% | 310,000 | 2 | ||
LRM20 + + | Telos | 10 | 4 | 6x20 | 2x20 | 18 | 400,000 | 4 | |||
LRM20 + + | Zeus | 10 | 4 | 4x20 | 3x20 | 18 | +25% | 330,000 | 3 | ||
LRM20 + + + | Zeus | 10 | 4 | 4x20 | 4x20 | 18 | +50% | 370,000 | 5 |