Jurassic World: Dominion Dominates Fandom Wikis - The Loop
Juggernaut, Sniper, & Heavy Cavalry
90 t (29.5 t base)
2 x Missile
2 x Energy
2 x Support Weapon
1 x Missile
2 x Energy
1 x Support Weapon
115 (+135 instability)
Death from Above
115 (+135 instability) 55 damage to self
C. Torso 145/290-120
L. Torso 95/190-110
R. Torso 95/190-110
L. Arm 75/150
R. Arm 75/150
Mobility and detection
3 Jump Jets (105 km/h)
Visibility: 1 Signature: Base
Spotting distance: Base Sensor range: -50%
Highlander HGN-733P is a Assault-class 'Mech in Battletech.
The Highlander 733P is a variant of the jump-capable 733 model. It removes the AC/10, replacing it with a PPC and seven additional heat sinks to compensate for the increased energy load.
As with the HGN-733, this frame comes loaded with excess missile ammunition. You can remove a ton of each and still have enough to handle any situation.
Downgrading the LRM20 to an LRM15 gives you the room to add a second SRM6 and ammunition. With the missiles and PPC, you'll send enemies flying. Feel free to drop a laser or two if the Highlander gets too toasty.
Adding a second PPC and backing it up with two LRM15s and four tons of ammunition can make this mech into a lumberjack. You'll have to drop the jump jets and some protection for enough heatsinks to make it viable, though.
Due to the limitations of heavy energy weapons, it may be preferable to turn the Highlander-P into an LRM boat.
With 3 missile hardpoints, if you dump the JJs it can mount 2x LRM20, 1x LRM15, and a PPC while still having decent armor. Slow, but ridiculous damage and knockdown potential.