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Highlander HGN-732B
BT SLDF Highlander
General data
ClassAssault
Stock RoleJuggernaut & Heavy Cavalry
Tonnage90 t (24.5 t base)
Cost14,800,000 C (cannot be purchased)
Rarity5
Weapons
L. Torso
  • 1 x Missile
UixTxrIcon highlander
R. Torso
  • 3 x Energy
  • 3 x Support Weapon
L. Arm
  • 1 x Missile
R. Arm
  • 2 x Ballistic
Melee115 (+90 instability)
Death from Above115 (+115 instability)
114 damage to self
Survivability
Head
16/45
C. Torso
145/290-145
L. Torso
95/190-95
UixTxrIcon highlander
R. Torso
95/190-95
L. Arm
75/150
R. Arm
75/150
L.Leg
95/190
R.Leg
95/190
Mobility and detection
Speed3 Jump Jets (105 km/h)
StealthVisibility: 1
Signature: Base
SensorsSpotting distance: Base
Sensor range: -50%

Highlander HGN-733P is a Assault-class 'Mech in Battletech.

Description

The Highlander 732B is an ancient model from the Star League days! Its Gauss Rifle was a terrifying weapon that gave it a huge punch at almost any range but you can't find those anymore. And of course, it still has the jump capability it's always been known for.

Loadouts

  • The Royal Highlander has 5 additional free tons over the 'normal' version, giving it a payload equal to an Atlas.
  • If you don't want to risk your valuable Gauss Rifle, the SRM can be replaced with an LRM-5, useful for triggering knockdowns without risking CT destruction or when using multi-shot. The remaining mass can go into armor.

Strategy

Click here to add a strategy!

  • You procure the 732B during Raising the Dead, as part of a stash of Star League relics. As per the trope, this museum piece is actually extremely deadly.
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