m (Jacolyte moved page Griffin GRF-4N to Griffin GRF-2N: Change to reflect variant name change in-game) |
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==Loadouts== |
==Loadouts== |
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*'''<u>SRM Brawler</u>''' - Arguably the best Medium-Class Brawler, the 2N variant can comfortably fit 4 x SRM6 w/ 3 tons of ammunition and full jump jets to act as an effective mobile "shotgun", with remaining tonnage left over for additional armor, heat sinks, or more lasers. |
*'''<u>SRM Brawler</u>''' - Arguably the best Medium-Class Brawler, the 2N variant can comfortably fit 4 x SRM6 w/ 3 tons of ammunition and full jump jets to act as an effective mobile "shotgun", with remaining tonnage left over for additional armor, heat sinks, or more lasers. |
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+ | *SRM Skirmisher - Right Arm ER Large Laser; paired SRM 4 & SRM 6 in each side torso, each pair fed by one ton of ammo in each leg. |
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+ | *Recon/Striker - Right Arm ER Large Laser & ER Medium Laser; Right Torso SRM 6 w/1 ton ammo; Left Torso LRM 15 w/ 2 tons ammo. |
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==Strategy== |
==Strategy== |
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*You play the 2N during [[Raising the Dead]]. |
*You play the 2N during [[Raising the Dead]]. |
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*The GRF-2N is a potential reward for the [[Criminal Minds]] [[Flashpoints|Flashpoint]], and it is the most reliable way to acquire this 'mech in the game. |
*The GRF-2N is a potential reward for the [[Criminal Minds]] [[Flashpoints|Flashpoint]], and it is the most reliable way to acquire this 'mech in the game. |
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+ | *Black Market Shop - parts or Mech (Including D-Heat sink) |
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{{navbox mechs}} |
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Latest revision as of 16:23, 13 July 2022
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Griffin GRF-2N is a Medium-class 'Mech in Battletech.
Description[ | ]
The Griffin 2N is an old Star League model that was among the most versatile 'Mechs in its heyday. Its weapons generated a lot of heat, but the old Double Heat Sinks were put in to handle it. It's almost impossible to find those anymore, though.
Loadouts[ | ]
- SRM Brawler - Arguably the best Medium-Class Brawler, the 2N variant can comfortably fit 4 x SRM6 w/ 3 tons of ammunition and full jump jets to act as an effective mobile "shotgun", with remaining tonnage left over for additional armor, heat sinks, or more lasers.
- SRM Skirmisher - Right Arm ER Large Laser; paired SRM 4 & SRM 6 in each side torso, each pair fed by one ton of ammo in each leg.
- Recon/Striker - Right Arm ER Large Laser & ER Medium Laser; Right Torso SRM 6 w/1 ton ammo; Left Torso LRM 15 w/ 2 tons ammo.
Strategy[ | ]
- The 2N variant has the highest available tonnage of all medium-class 'mechs currently in the game.
- You play the 2N during Raising the Dead.
- The GRF-2N is a potential reward for the Criminal Minds Flashpoint, and it is the most reliable way to acquire this 'mech in the game.
- Black Market Shop - parts or Mech (Including D-Heat sink)