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There are many '''factions''' in the [[Aurigan Reach]], all with their own friends, foes, and interests. Navigating between the threads of politics is crucial to surviving the struggle.
==Reputation effects==
* Your rating with the Mercenary Review Board indicates how trusted and effective your mercenary company is. A high MRB rating will earn you respect from fellow mercenaries and MechWarriors-for-hire.
;Faction reputations are tracked for each of the major powers in the Reach
* Loathed: This faction considers you an enemy and will work with you only under duress. You receive 90% less payment for contracts and are not permitted to shop in systems this faction controls.
* Hated: This faction deeply distrusts you and works with you only grudgingly. You receive 50% less payment for contracts and pay a 50% markup in shops in systems this faction controls.
* Disliked: This faction has reason to mistrust you. You receive 10% less payment for contracts and pay a 20% markup in shops in systems this faction controls.
* Indifferent: This faction has no firm opinions about your company. You pay a standard 10% markup in shops in systems this faction controls.
* Liked: This faction believes you are reliable and trustworthy. You receive a 5% bonus payment for contracts you undertake for this faction.
* Friendly: You are a respected resource this faction will call on for difficult tasks. You receive a 10% bonus payment for contracts and a 5% discount in shops in systems this faction controls.
* Allied: You are a trusted agent of this faction and will be offered its most sensitive and difficult missions. You receive a 15% bonus payment for contracts and a 10% discount in shops in systems this faction controls.
==List of factions==
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