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* '''Friendly''': You are a respected resource this faction will call on for difficult tasks. You receive a 10% bonus payment for contracts and a 5% discount in shops in systems this faction controls. You need a reputation level of between 40 and 80.
 
* '''Friendly''': You are a respected resource this faction will call on for difficult tasks. You receive a 10% bonus payment for contracts and a 5% discount in shops in systems this faction controls. You need a reputation level of between 40 and 80.
 
* '''Honored''': You are a trusted agent of this faction and will be offered its most sensitive and difficult missions. You receive a 15% bonus payment for contracts and a 10% discount in shops in systems this faction controls. You need a reputation level of above 80.
 
* '''Honored''': You are a trusted agent of this faction and will be offered its most sensitive and difficult missions. You receive a 15% bonus payment for contracts and a 10% discount in shops in systems this faction controls. You need a reputation level of above 80.
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* '''Allied''': The same as Honored, except you also get to purchase from this faction's private stores at their headquarters.
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* '''Allied''': The same as Honored, except you also get to purchase from this faction's private stores on their headquarters.
 
** This is only attainable by forming an official alliance with the faction. Doing so makes its enemies your enemies, and reduces your reputation with enemy factions of your new ally to 0 (for any that were above 0). Your reputation with enemy factions can never rise above 0.
 
** This is only attainable by forming an official alliance with the faction. Doing so makes its enemies your enemies, and reduces your reputation with enemy factions of your new ally to 0 (for any that were above 0). Your reputation with enemy factions can never rise above 0.
 
** You can break an alliance. Doing so reduces your reputation with that faction and you cannot re-ally with them for at least a year (in-game time, presumably). Their enemies will no longer be your enemies, but any reputation levels/effects (e.g. Loathed) will remain.
 
** You can break an alliance. Doing so reduces your reputation with that faction and you cannot re-ally with them for at least a year (in-game time, presumably). Their enemies will no longer be your enemies, but any reputation levels/effects (e.g. Loathed) will remain.
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