Difference between revisions of "Enforcer ENF-4R"

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==Loadouts==
 
==Loadouts==
 
* Due to the low utility of Large Lasers, it is often better to replace them with a set of Medium and an additional ton of ammo for the AC-10.
 
* Due to the low utility of Large Lasers, it is often better to replace them with a set of Medium and an additional ton of ammo for the AC-10.
  +
*A Hunchback-like loadout of an AC-20, 3 tons ammo and 2 ML plus 3 jumpjets makes for a good sneak-attacker. It'll need a few extra heatsinks, as well as alternating cannon, lasers and jumping to manage the heat, but an alpha-strike is fully capable of blowing off limbs, especially with a +dmg autocannon.
   
 
==Strategy==
 
==Strategy==

Revision as of 15:03, 5 April 2019

Enforcer ENF-4R
ChrPrfMech shadowhawkBase-001 portrait.png
General data
ClassMedium
Stock RoleFire Support & Skirmisher
Tonnage50 t (18.5 t base)
Cost3,600,000 C
Rarity3
Weapons
L. Torso
  • 2 x Energy
  • 1 x Support Weapon
UixTxrIcon enforcer.png
L. Arm
  • 3 x Energy
R. Arm
  • 1 x Ballistic
Melee60 (+75 instability)
Death from Above65 (+75 instability)
35 damage to self
Survivability
Head
15/45
C. Torso
80/160-120
L. Torso
60/120-110
UixTxrIcon enforcer.png
R. Torso
60/120-110
L. Arm
40/80
R. Arm
40/80
L.Leg
60/120
R.Leg
60/120
Mobility and detection
Speed120 km/h
StealthVisibility: 1
Signature: -25%
SensorsSpotting distance: Base
Sensor range: Base

Enforcer ENF-4R is a Medium-class 'Mech in Battletech.

Description

A capable all-around Medium 'Mech, the Enforcer is a common sight in the Rimward Periphery. Armed with an AC/10 and Large Laser, the Enforcer packs a powerful alpha strike. Its Jump Jets and decent armor allow it to threaten from close or long range.

Loadouts

  • Due to the low utility of Large Lasers, it is often better to replace them with a set of Medium and an additional ton of ammo for the AC-10.
  • A Hunchback-like loadout of an AC-20, 3 tons ammo and 2 ML plus 3 jumpjets makes for a good sneak-attacker. It'll need a few extra heatsinks, as well as alternating cannon, lasers and jumping to manage the heat, but an alpha-strike is fully capable of blowing off limbs, especially with a +dmg autocannon.

Strategy

Click here to add a strategy!

  • Enforcer 4R models combine the hefty power of an Autocannon and massive Laser with the mobility of Jump Jets - a deadly combination. Able to engage at medium-long all the way to point-blank range, these 'Mechs are flexible and surprising in combat.