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The Cyclops CP-10-Q is a Assault-class 'Mech in Battletech.


Cyclops 10-Zs use their imposing presence and unique communications equipment to control the battlefield. While the 10-Z carries a lethal array of close range weaponry, its primary role is command and control, bolstering friendly units with its specialized battle computer.


The Cyclops has low usable tonnage for an assault 'mech (41 tons; second-worst to the Banshee variants) which greatly limits loadout options. As a consolation, it has a high movespeed for an Assault 'mech.

The 10-Zs battle computer mounts in the head slot and grants +1 initiative for all lance unites.

  • Laser Support - With six total laser mounts (3 each arm) the 10-Z can fill a variety of roles from sniping to brawling. However, It may be advisable to avoid a brawling role because the head slot being unavailable will lead to more pilot injuries. The 10-Z also sports a ballistic hardpoint in the right torso and missile hardpoints in the left and center torso.


The battle computer is interesting tactically and will help your lance down some opponents before they have a chance to fire. The computer's initiative bonus stacks with the master tactician pilot skill allowing assault 'mechs to act on the 3 initiative phase with medium 'mechs. With focus fire from your lance you should be able to down some heavy, and even assault, 'mechs before they have a chance to act.