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Each of the 25 [[battlemechs]] can be heavily customized in the [[mech bay]]. |
Each of the 25 [[battlemechs]] can be heavily customized in the [[mech bay]]. |
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− | == |
+ | ==Choices== |
− | * [[ |
+ | * [[Weapons]] |
− | * [[ |
+ | ** [[Ballistic weapons]] |
− | * [[ |
+ | ** [[Energy weapons]] |
− | * [[ |
+ | ** [[Missile weapons]] |
+ | ** [[Antipersonnel weapons]] |
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− | ==Upgrades== |
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+ | * [[Systems]] |
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− | * [[Heat sinks]]: Disperse [[heat]] accumulated by the mech. |
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+ | * [[Heat sinks]] |
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− | * [[Jump jets]]: Allow for jumping the mech across the battlefield |
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+ | <!-- Commenting out for now |
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− | * [[Cockpits]]: All 'Mechs come equipped with a stock cockpit configuration, which can be upgraded for improved performance. Cockpit Mods upgrade the structure of the area the MechWarrior occupies during combat, granting increased protection from mortal injuries. |
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+ | ==Basic loadout choices== |
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− | * [[Target tracking systems]]: All 'Mechs come equipped with a stock targeting and tracking system-or TTS-which can be upgraded for improved performance. Upgrades increase accuracy when attacking with Ballistic, Energy, or Missile weaponry, depending on the type of TTS. |
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+ | * [[Weapons]] |
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− | * [[Gyros]]: Gyros counteract the massive amounts of momentum generated from 'Mech engines and allow for precision maneuvering and recovery from stability-impacting attacks. All 'Mechs come equipped with a stock Gyro, which can be upgraded for improved performance. |
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+ | * [[Armor]] |
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− | * [[Actuators]]: Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance. |
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+ | * [[Heat sinks]] |
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− | |||
+ | ==Advanced loadout choices== |
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+ | * [[Engine]] |
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+ | * [[Gyros]] |
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+ | * [[Actuators]] |
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+ | * [[Shock absorbers]] |
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+ | ==Cosmetic choices== |
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+ | * [[Paint scheme]] |
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+ | --> |
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[[Category:Battlemech components| ]] |
[[Category:Battlemech components| ]] |