No edit summary Tag: Visual edit |
(→List: Added the Coventry Alpha Arm Mod & Friedhof Cronos Arm Mod which were confused with other mods.) |
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!Arm Mod |
!Arm Mod |
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− | | rowspan=" |
+ | | rowspan="7" |Coventry |
|X55 Standard |
|X55 Standard |
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| + 5 Melee Dmg. |
| + 5 Melee Dmg. |
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|160000 |
|160000 |
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|3 |
|3 |
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⚫ | |||
⚫ | |||
⚫ | |||
− | | rowspan="2" |2 |
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|- |
|- |
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!Arm Mod |
!Arm Mod |
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|240000 |
|240000 |
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|5 |
|5 |
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⚫ | |||
+ | |3 |
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+ | |- |
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+ | !Arm Mod |
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+ | |Alpha |
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+ | | + 60 Melee Dmg. |
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+ | |480000 |
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+ | |99* |
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+ | |5 |
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+ | |1 |
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|- |
|- |
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!Arm Mod |
!Arm Mod |
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− | | rowspan=" |
+ | | rowspan="7" |Friedhof |
|Theseus |
|Theseus |
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| + 10 Melee Stb.Dmg. |
| + 10 Melee Stb.Dmg. |
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|150000 |
|150000 |
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|4 |
|4 |
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+ | |6 |
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− | | rowspan="2" |6 |
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+ | |2 |
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− | | rowspan="2" |2 |
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|- |
|- |
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!Arm Mod |
!Arm Mod |
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|180000 |
|180000 |
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|5 |
|5 |
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+ | |6 |
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+ | |3 |
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+ | |- |
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+ | !Arm Mod |
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+ | |Cronos |
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+ | | + 60 Melee Stb.Dmg. |
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+ | |360000 |
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+ | |99* |
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+ | |5 |
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+ | |1 |
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|- |
|- |
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!Leg Mod |
!Leg Mod |
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|1 |
|1 |
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| rowspan="6" |3 |
| rowspan="6" |3 |
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+ | |0 |
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− | | rowspan="2" |0 |
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|- |
|- |
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!Leg Mod |
!Leg Mod |
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|30000 |
|30000 |
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|2 |
|2 |
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+ | |1 |
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|- |
|- |
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!Leg Mod |
!Leg Mod |
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|30000 |
|30000 |
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|2 |
|2 |
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⚫ | |||
⚫ | |||
|- |
|- |
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!Leg Mod |
!Leg Mod |
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|60000 |
|60000 |
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|3 |
|3 |
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⚫ | |||
|- |
|- |
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!Leg Mod |
!Leg Mod |
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|90000 |
|90000 |
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|4 |
|4 |
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|} |
|} |
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+ | |||
+ | * * 99 rarity refers to Lostech. |
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+ | |||
==Shopping== |
==Shopping== |
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;The following table lists the attributes a planet needs to have in order for the components to have a chance to spawn in the shop. |
;The following table lists the attributes a planet needs to have in order for the components to have a chance to spawn in the shop. |
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* Unlike with weapons, the game retains the model names in the configuration files. These are included for the sake of completeness. |
* Unlike with weapons, the game retains the model names in the configuration files. These are included for the sake of completeness. |
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[[Category: Battlemech components| ]] |
[[Category: Battlemech components| ]] |
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+ | |||
+ | == Strategy == |
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+ | |||
+ | There is nothing stopping the use of multiple actuators on a Mech, including multiple actuators in one limb. Stacking multiple 0 tonnage actuators on a 'Mech with good secondary weapons can provide very high damage. |
Revision as of 01:03, 4 May 2021
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
List
Name | Manufacturer | Model name | Effect | Cost | Rarity | Slots | Tonnage |
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Arm Mod | Coventry | X55 Standard | + 5 Melee Dmg. | 20000 | 1 | 2 | 0 |
Arm Mod | X65 Standard | + 10 Melee Dmg. | 40000 | 2 | |||
Arm Mod | X75 Standard | + 15 Melee Dmg. | 60000 | 3 | 4 | 1 | |
Arm Mod | B20 Extended | + 20 Melee Dmg. | 80000 | 2 | |||
Arm Mod | B40 Extended | + 40 Melee Dmg. | 160000 | 3 | 6 | 2 | |
Arm Mod | B60 Extended | + 60 Melee Dmg. | 240000 | 5 | 6 | 3 | |
Arm Mod | Alpha | + 60 Melee Dmg. | 480000 | 99* | 5 | 1 | |
Arm Mod | Friedhof | Theseus | + 10 Melee Stb.Dmg. | 30000 | 2 | 2 | 0 |
Arm Mod | Perseus | + 20 Melee Stb.Dmg. | 60000 | 3 | |||
Arm Mod | Heracles | + 30 Melee Stb.Dmg. | 90000 | 4 | 4 | 1 | |
Arm Mod | Behemoth | + 40 Melee Stb.Dmg. | 120000 | 3 | |||
Arm Mod | Gargantuan | + 50 Melee Stb.Dmg. | 150000 | 4 | 6 | 2 | |
Arm Mod | Colossus | + 60 Melee Stb.Dmg. | 180000 | 5 | 6 | 3 | |
Arm Mod | Cronos | + 60 Melee Stb.Dmg. | 360000 | 99* | 5 | 1 | |
Leg Mod | Pitban | Jackrabbit | - 10 DFA Self Dmg. | 20000 | 1 | 3 | 0 |
Leg Mod | Wallaby | - 20 DFA Self Dmg. | 30000 | 2 | 1 | ||
Leg Mod | Kangaroo | - 30 DFA Self Dmg. | 50000 | 3 | 2 | ||
Leg Mod | Rawlings | Epsilon | + 5 DFA Dmg. | 30000 | 2 | 0 | |
Leg Mod | Omicron | + 10 DFA Dmg. | 60000 | 3 | |||
Leg Mod | Omega | + 15 DFA Dmg. | 90000 | 4 |
- * 99 rarity refers to Lostech.
Shopping
- The following table lists the attributes a planet needs to have in order for the components to have a chance to spawn in the shop.
Tags | Offer |
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These have a chance to spawn on the first four planets until you recover the Argo. |
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Strategy
Behind the scenes
- Unlike with weapons, the game retains the model names in the configuration files. These are included for the sake of completeness.
Strategy
There is nothing stopping the use of multiple actuators on a Mech, including multiple actuators in one limb. Stacking multiple 0 tonnage actuators on a 'Mech with good secondary weapons can provide very high damage.