Character creation

The character creation process creates your mech commander, customizing their background and skills. It's a three stage process.

Ancestry
The first step defines where your family originated from when it arrived in the Reach.

Youth
"Though immigrants to the Aurigan Reach, your family soon established a comfortable presence in a small, backwater system on the edge of Aurigan space. By the time you were born, your family had become the de-facto ruling nobility of the system's only inhabited planet. You were the oldest child, heir to the family's titles and ancestral BattleMech, an old Blackjack BJ-1.

''This is where you met Raju "Mastiff" Montgomery, a veteran of the Succession Wars, whom your parents hired on for a season to train you as a MechWarrior. Raju was a strict but capable teacher, and you quickly became a skilled pilot under his tutelage.

''It was an uneventful life until your 16th birthday..."

In this section you decide on what happened in your youth. You have six options, each giving a +1 bonus to the two skills.

Career
The final stage is selecting the kind of career you pursued for a +1 to the selected skill and defining how you wound up taking the contract for the Aurigan Restoration.

So it is that you find yourself reunited with your old mentor, preparing your ancestral Blackjack for guard duty on the coronation day of the Lady Kamea Arano…

Summary
Your mech commander starts with two points in each skill and up to +2 points in skills selected at the second and third stage of character creation. With your character made, the campaign begins with a tutorial on the eve of the Coronation Day. []