Operation: Flattened Earth

A seditionist group has taken root in the Capellan system of Cavalor. House Liao will handsomely reward any company that will root out and destroy these traitors to the Confederation.

Upon arrival: Marina Liao asks you to wipe out a troublesome sect calling themselves the Volkovites. They have publicly challenged some of the core tenets of the Confederation and have earned the chancellors personal ire.

Flashpoint Decision
You need to decide whether or not to accept the mission

Flashpoint Decision:
Flashpoint Decision: Accept Lady Marina's offer

Operation: Flattened Earth I - First Mission
Assassinate Tundra  3.5 Skull Rating  No tonnage restrictions

Mission Description:
Before you can rid us of the Volkovites, you're going to have to deal with Razorback Company, the hired guns they imported from the Frontier. Our surveillance drones have identified the company's command-and-control 'Mech, a CP-10-Z Cyclops. Eliminate it to cripple Razorback Company and clear a path to your real target.

Primary Objectives:

 * Eliminate the Razorback Company Cyclops

Secondary Objectives:

 * Destroy the supporting mercenary forces (2 x Assassin, 1 x Quickdraw, 1 x Grasshopper) These enemy mechs have reduced armor

The Cyclops is to the NW while the supporting forces are to the NE. Depending on your configuration you can rush for the cyclops or just head up the road to take out the supporting forces first. Note the Cyclops provides +1 initiative to all enemy forces.

Operation: Flattened Earth II - Flashpoint Decision
After completing the first mission you'll be contacted by the commander of the Razorback Company. You can decide whether you want to take the call.

Flashpoint Decision:
Flashpoint Decision: Reject the call

If you take the call you'll be told that the Volkovites don't deserve death and be offered compensation for letting them go at the cost of your reputation with house Liao.

Flashpoint Decision:
Flashpoint Decision: Honor your contract with House Liao - Destroy base mission

Flashpoint Decision: Break your contract with House Liao to help the Volkovites - Battle & Escort mission

Operation: Flattened Earth II - Second Mission Breaking Contract with Liao
Battle Tundra  4 Skull Rating  No tonnage restrictions

Mission Description:
Good on you for being on the right side of this conflict...I know it couldn't have been an easy decision. And speaking of difficult matters, you're about to have a fight on your hands. House Liao has sent a detachment of 'Mechs to finish your job for you, and unfortunately, Razorback Company is in no position to deal with 'em.

Primary Objectives:

 * Destroy the Liao attack units (1 x Crab, 1 x Cicada, 1 x Rifleman, 1 x Thunderbolt)
 * Destroy the Liao reinforcements (, 1 x Assassin, 1 x Jagermech, 1 x Catapult, 1 x Archer)

All 8 mechs are fairly close together although the reinforcements start from the NE, and it isn't a large map, so this is a tough fight. Make use of cover and defensive tactics until you can whittle down their numbers. It may be best to head East a bit and make them spend time coming to you. Only go straight North if you're confident in your ability to slug it out as they will all be in range and have a lot of LRMs and long range direct fire weapons. The Rifleman and other mechs will sensor lock your lead mech.

Operation: Flattened Earth III - Third Mission Breaking Contract with Liao
Escort Tundra  3.5 Skull Rating  No tonnage restrictions

Mission Description:
The last of the Volkovites have packed themselves onto a series of transport vehicles, and they're ready to roll. We've lined up a DropShip to take them to Joppa, but you're going to have to get 'em there. We're nearly through this situation Commander...just a little bit further to go.

Primary Objectives:

 * Secure the convoy rally point
 * Escort the Volkovite convoy to the evac point - 4 x Vargr APCs
 * Protect the Volkovite convoy until Elliathy's dropship arrives
 * Get to the Evac zone - by the buildings past the mountain from the APC evac zone

Secondary Objectives:

 * Eliminate the Liao units (1 x Wolverine, 1 x Quickdraw, 1 x Dragon)
 * Ensure all Vokovite units survive

Once the rally point is secured, the Vargrs will appear and start moving quickly down the road, across the river, toward the evac point on the other side of the map. The APCs move quickly but get bogged down in the river a bit so you'll have a chance to move ahead of them depending on the speed of your mechs.

When the APCs reach the evac point a lance of enemies (1 x Black Knight, 2 x Warhammer, 1 x Cataphract)will appear, 2 by the buildings and 2 on top of the mountain. You just need to hold them off until the APCs all get the evac zone. But then your evac point appears next to the buildings where 2 of them spawned so you'll need to fight your way past them.

Operation: Flattened Earth III - Flashpoint Decision
After helping the Volkovites escapte, Marina Liao contacts you again to discuss your betrayal. She gives you the option of providing the location of the Volkovites to begin regaining her trust and avoid more damage.

Flashpoint Decision:
Flashpoint Decision: Give her the Volkovites location

Flashpoint Decision: Give her the Volkovites location - but refuse to pull the trigger on taking them out

Flashpoint Decision: Refuse Lady Marina's offer

Selecting any of the options will end the Flashpoint with no special outcomes.

Rewards:
Rare component and random salvage for flashpoints

2,000,000 C-Bills

Morale increase depending on choices (+1)