Flashpoints

Flashpoints are a special type of mission in Battletech.

Overview
Flashpoints are multi-part missions introduced with the Battletech: Flashpoint DLC. Paradox Games described them as such when the DLC was first announced:

"Flashpoints embroil players in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. In addition to narrative twists and turns, some Flashpoint stories include consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs."

Flashpoints are available for both Campaign Mode and Career Mode. In Campaign, all Campaign missions must be complete before they become available. In Career, they are available immediately, although it will take a few days of career time before they appear on the Star Map.

The release of the 2nd DLC, Battletech: Urban Warfare, added new flashpoints to the game.

The 3rd DLC, Battletech: Heavy Metal, added a flashpoint campaign. Flashpoint campaign missions will appear on the map in blue instead of yellow.

List of Flashpoints
Released with Battletech: Flashpoint


 * Bourbon & Battlemechs
 * Criminal Minds
 * Davion Alliance
 * Extracurricular Activities
 * Head Hunting
 * Joint Venture
 * Kurita Alliance
 * Liao Alliance
 * Marik Alliance
 * Operation: Flattened Earth
 * Steiner Alliance
 * The Baying of Hounds
 * The Defector
 * The Long Hunt
 * The Opportunist
 * The Steel Beast
 * Unwelcome Guests
 * White Lies

Released with Battletech: Urban Warfare


 * A House Divided
 * Double Agent
 * Hearts and Minds
 * One Man's Trash
 * Prototype
 * Red Hunt
 * Siegebreaker
 * Succession
 * Tournament of Champions
 * Yang Virtanen's Big Score

Released with Battletech: Heavy Metal


 * Flashpoint Campaign
 * Of Unknown Origin
 * Hunting Season
 * Hourglass
 * Standoff